Hyper
Light Drifter
Set adrift on lights bliss
So
often nowadays are games released with information about their story,
characters and world that players can quite easily glean out everything they
need to know based on a couple of trailers. There are some exceptions to this
rule however and Hyper Light Drifter numbers amongst them.
Information
in Hyper Light Drifter is impossible to glean out. Everything you see has to be
whittled down to speculation, you have to decide what exactly is happening and
why your mission is important with very little to go on. Like a fine piece of
art, you have to step back to appreciate the work and beauty that has gone into
a game such as Hyper Light Drifter, for it is part of a rejuvenated effort by
developers to bring back that nostalgic 2D sprite generation that many of us
remember.
Hyper
Light Drifter is a game of nostalgia then. For it is a loving and dedicated
tribute to an age of gaming that is far behind us now and in a world of
blockbusters and triple A games, this bright spark of difference seeks to stand
out like a splash of red on a canvas of white.
The Drifter
Only
known as a drifter to the people of the world your task, vague though it is, is
to explore regions around the small city to fight powerful bosses and unlock,
presumably, the cure to a disease, which ravages the main character.
The
vagueness of your task is obvious from the moment you begin HLD, there is no
hand holding here, no leading you by the nose. You are thrust into a merciless
pixelated world and given no choice but to fight and that is where HLD shines.
Encounters
often force you into inescapable situations, usually blocking off your exit,
enemies spawn in and the numerous enemy A.I. means that you have to fight with
precision and some tactical planning i.e. When should I use a health pack? Is
there a particular gun that can deal with these guys easier? I have three evade
steps how should I use them?
The
difficulty of HLD’s battles is akin to Dark Souls. Each movement must be
sparring, an overly zealous attack pattern from you can spell certain doom and
leaving one enemy even by himself is not wise. Its these things that players
remember from similar older games where learning a bosses battle pattern was a
matter of trail and error and not a quick Google or YouTube search.
But
it is these things, frustrating though they may be, which define HLD as a
loving tribute to older generations. The bosses of the game attack in patterns
and its up to you to discover their weakness, plan you own attacks and use no small
amount of luck to survive encounters. Each is unique and proves themselves
capable in a number of different ways. The puzzles of the game also require a
similar level of dedication, dashing at the right moment to pass over a spiked
path that, moments before, skewered enemies to the ceiling.
Of
the most important part of Hyper Light Drifter is found in its music. A
soundtrack that accurately compliments the surroundings of the game world, the
tempo changing in places to emphasize a change in the environment a new enemy
type showing up or a boss entering the fray. Its uncommon in games nowadays for
music to so properly fit a scene, sometimes games go out of their way to point
out this difference by being not so subtle and adding in music that doesn’t gel
with the situation. HLD sews the music in with its environment’s making the
whole experience cohesive and natural.
Enter The World
Information
is given to you in the form of npc’s showing you particular pictures either of
the bosses of the area your in or of the events that lead them to the city.
They don’t speak or they do in a sense but its intelligible, in this game
pictures really do tell a thousand words.
Finding
bits, the currency by which you either purchase items or abilities, is a matter
of scouring each area with a fine tooth comb; sometimes making you dash over an
invisible floor panel that can lead you to another room or a piece of scenery
hiding a hidden path. The risk is in the reward. What you chose to use those
bits for however is a troublesome exercise as you have so very few to play
around with and all the while you have the inevitable task of seeking out more
once you’ve spent them.
The
npc’s don’t leave much of an impression upon you aside from maybe the second
drifter who appears at points, proving himself an adroit warrior and giving you
hints on where to go next.
The
scenery of HLD gives hints to the past while also being exceptionally well
crafted. Each point of the map coloured differently, a herculean corpse
sprawled out across the landscape providing a glimpse into a much older
massacre at the hands of an unknown force. Its these things that give the barest
glimpses of what Hyper Light Drifter hides expertly, a story untold a mystery
unsolved. Only we are left to piece it together in our own way.
The
drifter can be changed as well finding costume sets that alter the appearance
of his cloak, sword and companion, allowing you to change one piece of
equipment while leaving the others the same. But finding these costumes is
another part of HLD’s difficulty, each one proving as much or even more of a
challenge than the bosses you face.
Sometimes
its difficult to take in the shear beauty of HLD seeing as there is always so
much going on but in those moments when you do you can truly see the love of a
generation raised on snes come to life around you.
The Answer
Hyper
Light Drifter stands out firmly showing its strengths and weakness in equal
measure because it can afford to. The ultimate ending of the game leaves a lot
unanswered, including the fate of our hero. Its telling that he is afflicted
with a disease as Alex Preston, the developer, was born with heart problems
(hence the studio name Heart Machine) so this is very much a personal story for
both of them.
The
ambiguity of the game though is what drives it forward, the want for you to
know more even if its only a small bit of information is what makes the game
enjoyable in the first place. The knowledge of finding a path, that sense of
direction where other players will get lost these things define Hyper Light
Drifter cementing it as a true throwback to older games and almost certainly
will become an indie classic.
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